Game Industry Veteran, Technical Art Director, a former Naughty Dog, Andrew pushed cutting edge pipelines that powered some of the most complex productions in the world. Develop and Forbes magazine’s 30 under 30, artist, programmer, consultant, entrepreneur and speaker at Computer Graphics events all across the globe, for years he has been fighting for democratizing the creative process, supporting artists and empowering creativity within every single person.

Now as Promethean AI team we are embracing that challenge for good.

Andrew Maximov sessions


Building a Creative Future With Artificial Intelligence
Monday, November 12th

Description: the session will break down into 3 categories all full of examples of potential applications of AI in production: AI in Content Creation AI at Runtime AI as a Creative Partner The first 2 are for the most part just the examples and ideas on where new technology will take us. The thired one […]