Andy Vaughan works in content relations for Dolby Developer, helping developers (from independent to AAA) deliver Dolby Atmos-enabled titles for PC and Xbox. Based in Dolby’s San Francisco headquarters, he works in a larger Consumer Entertainment Group that helps advance the science of sight and sound in the cinema, at home, and on-the-go.

Andy Vaughan sessions


Delivering Spatial Audio with Unity - powered by Dolby
Tuesday, November 13th

Description: Spatial audio can make your sound design more lifelike by rendering game objects precisely where you place them in the game environment — including overhead and underfoot. Join Dolby and IRONARM Games for a session about creation and technology and learn what it takes to create Dolby Atmos content using the Microsoft Spatial Audio […]