Adding Love to an API (or Exposing C++ to Unity Game Developers)
Programming & Technology
Date : Tuesday, November 13th - 11.15 - 12.15 > 511E
Description: Tools developers have the power to ease game development. Game developers with the right tools can make wonderful things. In this talk, Shawn Laptiste will show methods to expose C/C++ libraries to game developers so that the functionality and ease-of-use resembles that of their preferred engine.
Targeted public: The intended audience for this talk are game/tools developers who wish to integrate external libraries within their game engines leveraging already existing code. The game engines featured in this talk will be Unity and Unreal Engine 4.
Takeaways: Part 1: API Design
Part 2: Exposing an API to Coders
Part 3: Exposing an API to Designers