Gavin Goulden is the Lead Character Artist for Insomniac Games, working on the exciting new Spider-Man title for the PS4, previously having been the Character Lead on “Sunset Overdrive.” With nearly 15 years of experience, Gavin has contributed to projects such as BioShock Infinite, Dead Rising 2, The Bigs 2, F.E.A.R.2, Dragon Age, Damnation, among other titles. Along with being a games industry veteran, Gavin is also the author of “3D Masterclass: The Swordmaster” (A tutorial book published by 3DTotal Publishing) as well as contributing over two dozen articles to 3DArist Magazine.

Gavin Goulden sessions


With Great Power Comes Great Responsibility: The Character Art of Marvel's Spider-Man
Monday, November 12th

Description: in this talk I will show our process in how we advanced our team from making stylized art to highly realistic characters, the changes this brought about, the challenges we faced, and how it improved the output of our team. Touching on topics such as art direction, process / execution, rendering technology, and how […]