Internationally known as The Fat Man, George Alistair Sanger’s influence is hard to overestimate. Through his work, his writings, the founding of think-tanks, organizations and communities, this “legendary game audio guru’s” fingerprints are all over much of what it means today to create game audio or listen to a game. He advises businesses on Product Strategy, and was Audio Director and first audio hire at Magic Leap. Sanger’s first game score was Thin Ice for Intellivision in 1983. He received the Lifetime Achievement Award from the Game Audio Network Guild (GANG) in 2015.

George Sanger sessions

MIGS Brain Dump 2018: Easy to Learn, Hard to Master
Tuesday, November 13th

MIGS Brain Dump is back for 2018 – join us for this closing session where eight dynamic speakers each get five minutes to talk on this subject’s theme, “Easy to Learn, Hard to Master.” This year’s subject pulls from a popular piece of game design wisdom, but one that also applies to many other aspects […]

5 Things I Refused to Learn in 35 Years of Game Audio
Monday, November 12th

Description: Rules apply to game audio in much the same way as a string applies to a kite. To make wise business decisions, you need to know things: product category, benefits, competition, chief differentiating factors. And -solve a major, common problem in a growing market -have an extensible brand -protect yourself against competition. Let’s look […]