Jason Wuertz is a graduate student in Computer Science at the University of New Brunswick. Jason works in the UNB Human-Computer Interaction Lab, where he and his colleagues research game-based collaboration and play balancing, building games for health and wellness, and mixed reality for collaborative work and play. For the past 3 years, Jason’s research has focused on understanding how games support collaboration and how players use collaboration tools.

Jason Wuertz sessions

Help me out!: Designing for Team Awareness and Collaboration
Tuesday, November 13th

Description: in team-based activities such as sports, teammates develop situation awareness about each other’s location, status, and actions through cues such as gaze direction and ambient noise. To support situation awareness, multiplayer games provide awareness cues—information that games automatically make available to players to support cooperative gameplay. The design of awareness cues can be extremely […]