After receiving the Ph.D. degree for his research in machine learning, Marc-André Carbonneau started working for the La Forge research laboratory at Ubisoft. He now focuses on the application of machine learning to sound for the gaming industry. He published several paper in prestigious scientific journals such as IEEE Transactions on Neural Networks and Learning Systems and Elsevier’s Pattern Recognition. His research interests include machine learning, weakly supervised learning, active learning, computer vision and signal processing.

Marc-André Carbonneau sessions


Speech Synthesis for the Gaming Industry
Tuesday, November 13th

Description: The presentation covers recent advancements at La Forge, Ubisoft’s research lab, regarding speech synthesis. We will present the history of speech synthesis technology leading to the latest neural-based models. We will talk about our experience with the implementation and deployment of neural-based solutions. We will analyze requirements and quality through examples generated using our […]