Myriame is a producer, does project management and business development. Her biggest strength is wearing many hats at once as well as taking care of her team and making sure they are both efficient and happy. She helped on games like Celeste and is currently working at Sauropod Studio. She shipped Castle Story last summer and is now working on Sauropod’s next unannounced title.

Myriame Lachapelle sessions

The Mindful Dev: How to survive and thrive in games
Tuesday, November 13th

Description: Four speakers deliver four personal and brutally honest talks. How do you take care of yourself in the non-stop world of video game  development? Have you ever struggled with yourself as a creator, feeling like your work is worthless and nobody will ever like or play it? How do you avoid mental and emotional fatigue; and how on earth will […]

Game Dev Unions: Next Steps
Tuesday, November 13th

Description: Unions come up again and again in game industry news and discussions as a possible solution to problems for workers, but none have yet seemed to take hold in North America. What benefits do unions offer? What are the next steps in taking action, in Montreal or elsewhere? What obstacles lie in our path? […]