Andy Vaughan works in content relations for Dolby Developer, helping developers (from independent to AAA) deliver Dolby Atmos-enabled titles for PC and Xbox. Based in Dolby’s San Francisco headquarters, he works in a larger Consumer Entertainment Group that helps advance the science of sight and sound in the cinema, at home, and on-the-go.
Richard Rouse III is a creative director, designer, writer and consultant currently working on action-infiltration/narrative game The Church in the Darkness at his company, Paranoid Productions. Past projects include The Suffering, State of Decay, Quantum Break, Sunset Overdrive, Drakan: The Ancients’ Gates, Damage Incorporated and Odyssey: The Legend of Nemesis, and he has consulted on numerous other titles. Previously he was a Design Director/Lead at Microsoft Studios, Ubisoft Montreal, Midway and Surreal Software. Rouse wrote the popular book Game Design: Theory & Practice and is a frequent speaker on game design and interactive storytelling at conferences and universities.
Alex Epstein is the Narrative Director and voice director for We Happy Few (2018) and Contrast (2013) as well as Narrative Lead for Stories: The Path of Destinies (2016).
A recovering screenwriter, Epstein co-wrote the hit comedy film Bon Cop / Bad Cop, which broke the Canadian box office record, and co-created the TV comedy series Naked Josh, which ran for three years on Oxygen and Showcase. His two screenwriting books, Crafty Screenwriting and Craft TV Writing, have sold over 30,000 copies in English, and have been translated into Korean and Chinese.
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