With a background in literature and cinema, Patrice now has over 21 years of game design under the belt. He his mostly known for his work on Prince of Persia: The Sands of Time and as the creative director behind the global success franchise Assassin’s Creed. Patrice cofounded Panache Digital Games in 2014, an indie game studio located in the heart of Montreal, were he now leads a talented team of developers. The studio is presently working on its first title Ancestors: The Humankind Odyssey.

Patrice Desilets sessions

Failures and Triumphs: The Never Ending Quest for Success
Monday, November 12th

As the game industry continues to grow and evolve, there is no single winning formula. The more we reflect on our failures and analyze our triumphs, the more we can learn and push each other forward to evolve the industry and art form we all love so much. This panel of eclectic creators will share […]