Passionate about crafting sound for titles that connect with the player through emotionally engaging narrative, great storytelling and compelling game-play. Steve Brown has a passion for dialogue rich games, working on small titles with 100 plus lines of dialogue to projects with large casts and multiple thousands of lines. He has worked in the Toy & Video Game industry in Audio since 2003.

Steve Brown sessions


Tips & Tricks for Dialog Success in Open World Games
Monday, November 12th

Description: Voice Designers from Ubisoft who’ve worked on titles such as Watch Dogs, Far Cry, Assassins Creed & The Division discuss how they go about aiming for success in dialogue in our huge dialogue rich open-world games. A panel discussion ranging from recording approaches and logistics, scoping the projects, ai bark systems, editorial and all […]