As a lead developer, I had the chance to contribute to many high end products for world class clients such as Lego, Disney, Oddworld, Electronic Arts and Activision. This came along with the chance to travel and share ideas with top-tier creative heads around the world. Over that decade, I discovered an interest for sharing my experience, and decided to dive into the entrepreneurial life through PLÉ, a gamification agency. After a year learning the ropes of the business world, the last piece of my long term career goals came together when I co-founded Sabotage, an indie game studio.

Thierry Boulanger sessions

MIGS Brain Dump 2018: Easy to Learn, Hard to Master
Tuesday, November 13th

MIGS Brain Dump is back for 2018 – join us for this closing session where eight dynamic speakers each get five minutes to talk on this subject’s theme, “Easy to Learn, Hard to Master.” This year’s subject pulls from a popular piece of game design wisdom, but one that also applies to many other aspects […]

The Mindful Dev: How to survive and thrive in games
Tuesday, November 13th

Description: Four speakers deliver four personal and brutally honest talks. How do you take care of yourself in the non-stop world of video game  development? Have you ever struggled with yourself as a creator, feeling like your work is worthless and nobody will ever like or play it? How do you avoid mental and emotional fatigue; and how on earth will […]